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CrocoNeer

CrocoNeer

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Devlog

  • Alpha 10 - vehicles added
    August 09, 2022 by CodexBookshelf
    car8, truck8, truckB8 and bike8 added... Continue reading
  • Alpha 9 - 16x16 meshes centered
    August 02, 2022 by CodexBookshelf
    - The 16x16 models (folder "base16") are now centered and ready to use! -It might have some differences between 8base and 16base (8base is not checked)... Continue reading
  • Alpha 8 - exported 8x8 library and 16x16 base file
    August 01, 2022 by CodexBookshelf
    - The 8x8 library is finished and exported as prefabs for Crocotile3D! See the folder "base8" to use them. - The 16x16 models are almost done (they need to be centered and, both base_mesh and base_col... Continue reading
  • Alpha 7 - collison shapes
    August 01, 2022 by CodexBookshelf
    - CrocoNeer now has collision shapes for your game engine! Every prefab has a "[name]_col" model (to see this models, go to scene and open the 2nd object layer). - spiralStaircaseC8 deleted... Continue reading
  • Alpha 6
    July 21, 2022 by CodexBookshelf
    Added models: tableE8, materialSphere8... Continue reading
  • spiral stairs 2nd and 3rd versions
    July 13, 2022 by CodexBookshelf
    2 more prefabs added: spiralstairsB8 and spiralstairsC8... Continue reading
  • Alpha 4
    July 13, 2022 by CodexBookshelf
    Added a spiral stair case... Continue reading
  • Alpha 3
    July 12, 2022 by CodexBookshelf
    Six more prefabs (2 tables, 2 stools, 2 bookshelves) added... Continue reading
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