CrocoNeer
A downloadable asset pack
by Codex Bookshelf
A free library of prefabs for Crocotile3D!
This was made to accelerate modelling scenes for the Crocojams or general Crocotile projects. It has CC0 license after Alpha 10 and CCBY license prior to that (as long as you indicate the license for this work in your license there's no problem).
There's a total of 54 "architectonic" prefabs (more to be added in the future) to be done in 5 resolutions of pixels: 8x8 (COMPLETED), 16x16 (in process), 32x32 (in process), 64x64, 128x128.
We now have collision meshes that match the base meshes (i.e. you can export "object" and "object_col" to your Godot project and have an automatic collision shape for your model with only the faces the mesh needs).
You can also find this project on GitHub on contribute with your own models!
If you don't know how to use prefabs or how to change the textures, follow this tutorial:
If you have any suggestion or question you can contact me on the official Crocotile3D Discord server.
Status | In development |
Category | Assets |
Author | CodexBookshelf |
Tags | 3d-modelling, base-mesh, collision, crocotile, crocotile3d, Game Design, gamedev, geometry, Pixel Art |
Download
Click download now to get access to the following files:
Development log
- Alpha 10 - vehicles addedAug 09, 2022
- Alpha 9 - 16x16 meshes centeredAug 02, 2022
- Alpha 8 - exported 8x8 library and 16x16 base fileAug 01, 2022
- Alpha 7 - collison shapesAug 01, 2022
- Alpha 6Jul 21, 2022
- spiral stairs 2nd and 3rd versionsJul 13, 2022
- Alpha 4Jul 13, 2022
- Alpha 3Jul 12, 2022
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